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Old Nov 22, 2006, 05:16 PM // 17:16   #1
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Default I totaly regreat buying nightfall...

Whilst prophecies was a great game, it had/has a few bugs and things that piss me off here and there, but they where/are minimal so its not a real problem.

That change quite much with factions wich (at least to me) was a great improvement as it fixed a lot of issues and got only hardly any problems with it.

But now that i bought nightfall i see taht it makes things really bad. Skill changes that make you go crazy, the elementalist is overpowered now, the whole armor + insigna + rune + wtf else thing makes me go crazy, heroes are a fun thing but having to buy them stuff is also RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up, etc. etc.

Overall i feel that nightfall wants you to spend a whole lot of money (armor + insigna + runes, heroes weapons + runes, skills), but gives you no real way to earn it.

It also brought a huge lagg wich makes the game unplayable most of the time.

I totaly regreat spending 45€ on a game wich is really good from the theory (missions and quests are top notch), but totaly screws up in the rest.

I really wish i wouldve sticked to proph+fact and just played them both with my 5 chars and have fun. I suppose the consumer in me totaly got me.
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Old Nov 22, 2006, 05:20 PM // 17:20   #2
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#care team
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Old Nov 22, 2006, 05:26 PM // 17:26   #3
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# care team
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Old Nov 22, 2006, 05:30 PM // 17:30   #4
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Posting a thread like this is gonna get you a lot of bad attention buddy.. just a pre warning.

Back on topic, yes ive been hearing about the problems with the "improved" AI and such, making the game a lot more fustrating than it needs to be without solving anything. It is now very buggy, and it was also aimed to be an attack at gold botters, but it didnt really help in that matter. Gold botting rate has just gone up, and the same thing goes with the Ebay gold buying rate. So basically, the players got all the hits, with only a minor hit to the gold botters that was easily solved.

The only thing I really disagree with you on is the "overpowered" elementalists. You know, elementalists have been quite useless for a looong time. Nuking got the nerf in PvE, and the only thing they were really used for in PvP competetive games, was flag running. The class was sopposed to be the best damage dealing class of the game. If im not mistaken, your probably also referencing to the new ele build "searing flames" am I correct? Eles arnt overpowered just because they can actually be used for good damage now, and they can still be easily be countered and killed.

Last edited by Potu Exe; Nov 22, 2006 at 05:32 PM // 17:32..
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Old Nov 22, 2006, 05:30 PM // 17:30   #5
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i do agree with you elementalists are very over powered now. even so, nightfall is my favorite chapter. i think insignias are pointless though but inscriptions are ok. i loved playing through the game. i think it has the best pve enviorment....it isnt too crowded like in factions and has a prophecies "feel" to it...new enemies like margonites and djinns are awsome and i also like farming bosses in the junundus =P

oh and btw. it may be easy to counter the searing flames build, but not when every single ele in the game uses it...(exaggeration =x)
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Old Nov 22, 2006, 05:39 PM // 17:39   #6
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Well, they are probably all using it because its the best way for the eles to actually -do- what they were meant to do in the first place. Just because eles can actually do something a little more useful now, doesnt mean they are overpowered.

Also, quick question, didnt ANet already semi-nerf the skill anyway? I think it is 2 sec recast now, wasnt it 1 before? If someone can clarify this it would be appreciated.
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Old Nov 22, 2006, 05:40 PM // 17:40   #7
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Quote:
Originally Posted by Dj Tano
But now that i bought nightfall i see taht it makes things really bad. Skill changes that make you go crazy, the elementalist is overpowered now,
Help help, I'm being nuked! Everyone knows that only melee is allowed to deal damage!

Ele damage is highly counterable, due to the fact it tends to rest on a few skills only, with a high energy cost. Unless, of course, you're complaining about PvE, in which case, no comment.

Quote:
the whole armor + insigna + rune + wtf else thing makes me go crazy,
It hasn't really added anything that wasn't available already (besides the new mods). It just allows you to select them individually. It's very simple.

Quote:
heroes are a fun thing but having to buy them stuff is also RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed up, etc. etc.
Collector items, crafter items, item drops. You only have to buy them things if you want to. Especially as you have previous chapters, and can easily get weapons from those.

Quote:
Overall i feel that nightfall wants you to spend a whole lot of money (armor + insigna + runes, heroes weapons + runes, skills), but gives you no real way to earn it.
Max armor cost per piece was reduced to 1k, and weapons are far easier to stitch together. There are plenty of ways to make money.. chest runs are still viable, as is green farming and standard monster slaughter.

Quote:
It also brought a huge lagg wich makes the game unplayable most of the time.
No abnormal lag here, please check your connection.
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Old Nov 22, 2006, 05:41 PM // 17:41   #8
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funny... I have very little lag issues in Elona. Factions was plagued with terrible lag and still has issues with first battles in areas. Maatu Keep and a few other places were nearly impossible to enter for a while... Every time I've ever done Raisu Palace mission, for instance, I barely see that first fight on the stairs and from people saying and writing "LAAAGGG" each time I believe I wasn't the only one.
In my experience so far Nightfall has been very 'clean.' There have been a few bugs, but I'd say less than the previous two chapters.

I don't have issue with overpowered professions. I also didn't/don't feel the need to spend loads of gold on heroes. My first set of heroes went through the story with my most used ones having cheap minor runes and an insignia or two that I happened to find. They did/do just fine.

I'm sorry you are not happy with NF. I am quite pleased with it.
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Old Nov 22, 2006, 05:45 PM // 17:45   #9
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Hmm, this is interesting. I'm liking NF so far, granted I'm still stuck on the starter island. Factions is the chapter that I didn't really like, but I thought ANet took our suggestions to heart with NF. I guess it's not really possible to make everyone happy.
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Old Nov 22, 2006, 05:47 PM // 17:47   #10
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Eh, I agree that some of what you're saying is true...but eles should be doing lots of damage anyway no? =P The insignia system was a good idea...just not very well implemented.

I...didn't really like heroes though. I know I know, I'm gonna get flamed for that, but imo...while it made it so you don't need to wait 10000 hours for a group...no one PuGs anymore =P everyone...mostly plays by themselves =/ Oh well =P
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Old Nov 22, 2006, 05:54 PM // 17:54   #11
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You don't really send more money on armour. The max is 1k instead of 1.5 (unless you buy the fancy stuff) the insigna seem to be between 250-500 gold so at worst you bay the same amount. As to the heros collector weapons work great for them. OR that not so cool green you got and can't seem to sell.
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Old Nov 22, 2006, 05:56 PM // 17:56   #12
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The only things that i disagree with nightfall is the hero's weapon system. They should have had a progressive weapon system similar to the armor system. where its level is based on the character level. And the lack of max damage drops from PVE monsters. I think I have had one max dmg item drop since I started playing NF that I didn't get out of a chest.

Thus being said, I am very pleased with the Nightfall game play both PVE and PVP. The PVE isn't too long and resembles a still new feeling such as prophecies did and has a good storyline to it. and the PVP builds that have come out and skills have once again changed the metagame and presented new and old builds in different ways. more variety = fun IMO.
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Old Nov 22, 2006, 05:59 PM // 17:59   #13
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another whine thread for the pile
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Old Nov 22, 2006, 06:02 PM // 18:02   #14
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I have spent 0 gold on heroes. All the runes I have for them were dropped. Their weapons are either collector or stuff I already had kicking around in my inventory.
I'm not dead keen on the whole insignia idea either. So I choose not to buy the new NF armour and stick with the old stuff.
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Old Nov 22, 2006, 06:06 PM // 18:06   #15
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I do really enjoy Nightfall. I've enjoyed it more then factions.

Ele use to be that powerful until Anet nerfed them. GuildWars Website / Manual's etc always stated about Ele being one of the most powerful damage classes and as Ensign wrote some great objective threads on ele about the situation and how bad they become. It makes sense that Anet is buffing them again to me.

I found hero's cost of stuff to be manageable. If you stick to collector / green weapons / drops, you can have nice stuff that works out well and upgrade latter. I've been equipping minor runes and upgraded the ones that I need as I find them / can afford them.

Other then the 1st two weeks at NF launch, the lag has gone back to normal (pre-nightfall) for me.

I love the new weapon/armor system, the biggest problem is the same thing with new runes, waiting till the npc traders get enough stock and the market stabilizes, anytime before, it just too pricey. I do think Anet should of seeded the traders ahead of time then let the market take over.
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Old Nov 22, 2006, 06:12 PM // 18:12   #16
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i have to agree with the OP on some points
my view on nightfall hasnt changed since the preview weekend. i hardly played it then since i utterly hated how the game felt. i hated the classes and the new skills were nothing to write home about.
but since its GW and prophecies AND especially factions still make me warm and fuzzy in the right places i gave it a go. now after a month i have finally forced myself to get to the real of torment - i dont play it for fun - i play it to get it over with.
on the other hand i enjoy myself imensly in factions - so i cant be completely bored with the whole gw.
and yeah - the lag is crazy here too.
so - yeah - i have to agree - nightfall wasnt worth getting - i should have just saved the money for the 360.
ah well - we live to learn.
no c4 for me - unless i really like the preview (contrary to my - must-get-all-chapters for c2&c3)

(ohh and the ele problem - they arent over-powerful - i actually like the fact that they are finally doing what they should be = big damage. the only problem are the double damage ele bosses - lvl 28+double damage + shelter nerf = one shot kill. not the best idea)
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Old Nov 22, 2006, 06:17 PM // 18:17   #17
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Elementalists are not overpowered. They are simply better than they used to be, which was quite frankly crap. They can now actually hold their own in terms of damage against modern alternatives like warriors, sins and rangers - but they have their drawbacks too. Remove an attunement? Diversion/Backfire/Interuppts?

I fail to see how being physically weak but having a high damage output is overpowered - the metagame has simply evolved to counter melee classes because they are traditionally the damagers. Give it a month and we'll be used to eles.
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Old Nov 22, 2006, 06:20 PM // 18:20   #18
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I agree with a few of your points, but mostly it isn't NF that has you upset-it's the new AI "improvement". That effects all 3 games.
Yeah, NF is sometimes a little laggy, but Factions lagged a LOT more.
Having to buy/find insignias for your armor just to make it equal to Prophs and Factions armor is just...wrong.

If they screwed with the AI just to stop the Ebay sellers they pretty much took one step forward and ten back. Now it seems there's only one way to get gold, and it's not by earning it yourself. Not a good idea to nerf everyone's farming and at the same time add huge gold sinks.
Even troll farming is boring and tedious. I used to enjoy going toe-to-toe with a dozen trolls and now it just sucks. So much for my fun little time-passer.

I'm just not excited about playing anymore. I used to play about 5 nights out of 7, but in the past few weeks I've only played a few times. It seems they sucked all the enjoyment out of it for me.
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Old Nov 22, 2006, 06:43 PM // 18:43   #19
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If you own all chapters than there's no reason to be upset about the amount of gold you need for items. Just go back to an earlier chapter and get the thing much cheaper!

Actually this was the only thing I was confused about (until now - have to play most of the game yet): When I read the awards you can get for slaying the endlevel, I had something like 'hmmpff... noth worth all the trouble (Shiro), same stuff I already found in chapter 1'.

But its fun to explore, lots of freedom this time. Heroes are nice. And yes, I need lots more gold, thats why I return to prophecy now and than: to do some massive grinding!
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Old Nov 22, 2006, 06:46 PM // 18:46   #20
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Quote:
Originally Posted by Avarre
Max armor cost per piece was reduced to 1k, and weapons are far easier to stitch together. There are plenty of ways to make money.. chest runs are still viable, as is green farming and standard monster slaughter.
\

Your post is just snarky enough to warrant a counter

Max armor was reduced to 1k yet the insignias you need to put on them to make them viable to other chapters can cost over 1k per insignia making this armor actually more expensive.

Then you can look at the "Low End" fancy armor like vabbi where the gems alone will make the armor cost near as much as FoW. Pretty spiffy for armor that's only 5k per part. The Bone Palace armor at 10k is cheaper then Vabbi by far.
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